Removed functions will provide an error guiding you to the new replacement function to use instead. To ease the pain here, attempting to use any of the * Sorry for the large number of API breaks in this version. To facilitate this, we've moved the repo to a new location at * The previous main developer, hydroflame, is stepping back from this project for the foreseeable future. * Fixed an issue where the overview skill bars could be displayed inaccurately based on player multipliers. They were prior to v2.0, and they are no longer better than gym/university. Values have been reduced to only about 2x what To exceed gym/university as the optimal way to gain experience. * Faction XP was unintentionally providing 20x the experience gain as it did prior to v2.0. Moved the variable storing the min decay value to corporation constants, and raised it to 10.ĭue to corporation changes related to min decay stats. * There was an issue with Corporations decaying their employees to 0 stats, even though the minimum was supposed toīe 5. * Possible fix for MathJax "Typesetting Failed" errors * Fixed an issue with sleeve HP calculation script files were not receiving the correct args when ran * Fixed some issues with savegames failing to load, or causing the main engine loop to stall after load. Them in a new variable, but maintains and perhaps improves upon the performance gains from the previous v2.2.0 * Implemented a new API wrapping solution that prevents the need for binding functions to ns when placing
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |